The American Football API for developers ballers.

NFL and NCAA football under one API: schedules, play-by-play with EPA and Win Probability on every play, and weekly player stats, built on a decade of NFL history. Live scores resume for the 2026 NFL season.

1,000 req/day free (2,000 with GitHub). No credit card.

NFL · NCAAF · a decade of history · 294,989 plays with EPA + WP

The NFL API page focuses on the NFL historical surface with field-level docs for plays and weekly stats. See the NFL API →

What you get, by plan

One row per capability, not per field per endpoint. Season spans are counted from rows that are actually populated, and each capability names the simplest endpoint that returns it.

Offensive stats

CapabilityFreeSoloTrioEdgeProEndpoint
CarriesPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
CompletionsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Interceptions thrownPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Pass attemptsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Passing touchdownsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Passing yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
PPR fantasy pointsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Receiving touchdownsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Receiving yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
ReceptionsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Rushing touchdownsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Rushing yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
TargetsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats

Defensive stats

CapabilityFreeSoloTrioEdgeProEndpoint
Defensive touchdownsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Forced fumblesPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Interception return yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Interceptions caughtPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Passes defendedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Quarterback hitsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Sack yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
SacksPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
SafetiesPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Solo tacklesPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Tackle assistsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Tackle-for-loss yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Tackles for lossPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Tackles with assistPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Two-point attempts defendedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Two-point conversions defendedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats

Kicking and special teams

CapabilityFreeSoloTrioEdgeProEndpoint
Extra points blockedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Field goals blockedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats
Punts blockedPENDINGPENDINGPENDINGPENDING/v1/nfl/players/{player_id}/stats

Play-by-play

CapabilityFreeSoloTrioEdgeProEndpoint
Defending team7 seasons/v1/nfl/games/{game_id}/plays
Distance to go7 seasons/v1/nfl/games/{game_id}/plays
Down7 seasons/v1/nfl/games/{game_id}/plays
Expected points addedPENDING/v1/nfl/team-stats
Field position7 seasons/v1/nfl/games/{game_id}/plays
Game clock7 seasons/v1/nfl/games/{game_id}/plays
Passer on a play7 seasons/v1/nfl/games/{game_id}/plays
Play type7 seasons/v1/nfl/games/{game_id}/plays
Receiver on a play7 seasons/v1/nfl/games/{game_id}/plays
Rusher on a play7 seasons/v1/nfl/games/{game_id}/plays
Score differential7 seasons/v1/nfl/games/{game_id}/plays
Team in possession7 seasons/v1/nfl/games/{game_id}/plays
Win probability7 seasons/v1/nfl/games/{game_id}/plays
Yards gained7 seasons/v1/nfl/games/{game_id}/plays

Team stats

CapabilityFreeSoloTrioEdgeProEndpoint
Completion percentage over expectedPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Interceptions thrown (team)PENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Passing air yardsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Passing EPAPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Passing first downsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Receiving EPAPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Rushing EPAPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Rushing first downsPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats
Sacks takenPENDINGPENDINGPENDINGPENDING/v1/nfl/team-stats

Schedules and fixtures

CapabilityFreeSoloTrioEdgeProEndpoint
Final scorePENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
Game typePENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
Kickoff datePENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
Playing surfacePENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
Rest days per teamPENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
Roof typePENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
StadiumPENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games
WeekPENDINGPENDINGPENDINGPENDINGPENDING/v1/nfl/games

Injuries, rosters and depth charts

CapabilityFreeSoloTrioEdgeProEndpoint
Depth chart positionPENDINGPENDINGPENDINGPENDING/v1/nfl/depth-charts
Depth chart rankPENDINGPENDINGPENDINGPENDING/v1/nfl/depth-charts
Depth chart validity intervalPENDINGPENDINGPENDINGPENDING/v1/nfl/depth-charts
Jersey numberPENDINGPENDINGPENDINGPENDING/v1/players
Listed positionPENDINGPENDINGPENDINGPENDING/v1/nfl/rosters
Practice participation statusPENDINGPENDINGPENDINGPENDING/v1/nfl/injuries
Reported injury detailPENDINGPENDINGPENDINGPENDING/v1/nfl/injuries
Roster statusPENDINGPENDINGPENDINGPENDING/v1/scores
Weekly injury report statusPENDINGPENDINGPENDINGPENDING/v1/nfl/injuries
Years of experiencePENDINGPENDINGPENDINGPENDING/v1/nfl/rosters

Ratings and derived intelligence

CapabilityFreeSoloTrioEdgeProEndpoint
Current Elo ratingPENDINGPENDINGPENDINGPENDING/v1/teams/{id}/elo
Elo rating historyPENDINGPENDINGPENDINGPENDING/v1/teams/{id}/elo

Images and identity

CapabilityFreeSoloTrioEdgeProEndpoint
Player headshotsPENDINGPENDINGPENDINGPENDING/v1/players
Player name/v1/players
Player position/v1/players
Team abbreviationPENDINGPENDINGPENDINGPENDINGPENDING/v1/matches
Team name/v1/players

Measured against production on 2026-09-13. A capability appears here only when it has rows, an endpoint that returns it, and a source we may both serve and quote.

Stats included

Every football stat field the API returns today — 96 in total, grouped by how they are produced. Each group carries its own freshness, because a sport is rarely uniformly current.

Per-game player stats

Post-game

Written after the game ends — not a live in-game feed. Last ingested 2026-08-30.

Endpoint
/v1/players/:id/stats
Last updated
2026-08-30

Fields (77)

QB Hits, QB Rating, Adjusted QBR, Passes Defended, QB Hurries, Sacks, Solo Tackles, Defensive Touchdowns, Tackles for Loss, Total Tackles, Fumbles, Fumbles Lost, Fumbles Recovered, Interceptions, Interception Return Touchdowns, Interception Return Yards, Kick Return Average, Longest Kick Return, Kick Returns, Kick Return Touchdowns, Kick Return Yards, Field Goals, Longest Field Goal, Field Goal %, Kicking Points, Total Kicking Attempts, Extra Points, Yards per Attempt, Completions/Attempts, Interceptions Thrown, QBR, Passing Touchdowns, Passing Yards, Punt Return Average, Longest Punt Return, Punt Returns, Punt Return Touchdowns, Punt Return Yards, Punting Average, Punts Inside the 20, Longest Punt, Punts, Touchbacks, Punting Yards, Yards per Reception, Longest Reception, Receptions, Receiving Touchdowns, Receiving Yards, Yards per Carry, Carries, Longest Rush, Rushing Touchdowns, Rushing Yards, Completions Passing Attempts, Extra Points Made Extra Point Attempts, Field Goals Made Field Goal Attempts, Gross Average Punt Yards, Hurries, Interception Touchdowns, Interception Yards, Long Field Goal Made, Long Kick Return, Long Punt, Long Punt Return, Long Reception, Long Rushing, Punt Yards, Punts Inside20, Receiving Targets, Rushing Attempts, Sacks/Sack Yards Lost, Total Kicking Points, Yards per Kick Return, Yards per Pass Attempt, Yards per Punt Return, Yards per Rush Attempt

Team stats (per game)

Post-game

Written after the game ends — not a live in-game feed. Last ingested 2026-08-30.

Endpoint
/v1/matches/:id/statistics
Last updated
2026-08-30

Fields (25)

Completions/Attempts, Defensive Touchdowns, First Downs, First Downs (passing), First Downs (penalty), First Downs (rushing), Fourth-Down Efficiency, Fumbles Lost, Interceptions Thrown, Net Passing Yards, Time of Possession, Red Zone Attempts, Rushing Attempts, Rushing Yards, Sacks / Yards Lost, Score, Third-Down Efficiency, Total Drives, Total Offensive Plays, Total Penalties Yards, Total Yards, Turnovers, Yards per Pass, Yards per Play, Yards per Rush Attempt

Not included

  • Not shown here — player_per_week (new granularity, not yet mapped for display).
  • Not shown here — play_by_play: play-by-play events, not a stat line — mostly identifiers once classified.
  • Not shown here — rosters: roster listings — reference data, and no route serves them.

Missing a stat?

We build what people actually ask for. If a field you need is not on this page, tell us — requests are how we decide what to add next.

Name the field or the endpoint shape. Specifics help more than categories.

Goes straight to the team as a product signal. No newsletter, no account, nothing else done with your address.

What you can build

  • EPA / WP model

    Train win-probability and expected-points models on every play in the dataset.

  • Play-by-play research

    Query 294,989 plays with EPA and Win Probability for situational analysis.

  • Fantasy historical tool

    Weekly player stats across seasons for projections and backtests.

  • Schedule explorer

    Season schedules with stadium, surface, and final scores.

  • Betting backtest engine

    Replay historical games against closing lines to validate a model.

Endpoints

On the gateway at api.bigballsdata.com. Authenticate with the bearer token from /dashboard/keys.

MethodPathReturnsPlan
GET/v1/nfl/games?season=2024&week=1NFL schedules filtered by season and weekFree
GET/v1/nfl/games/:game_idSingle game with stadium, surface, scoresFree
GET/v1/nfl/games/:game_id/playsPlay-by-play with EPA + Win ProbabilityPro
GET/v1/nfl/players/:player_id/statsWeekly player stats (passing, rushing, receiving, PPR)Free
GET/v1/nfl/players/:player_id/game-logPer-season chronological game logFree
GET/v1/standings?sport=american_football&league=nflDivision + conference standingsFree

Start on the free tier

100 requests per minute and 1,000 per day, free — the highest per-minute burst of any free sports API we checked. Burst is what matters when something asks several questions in a row and waits on each answer.

  • Every sport and league we cover — the paid tiers add history depth and premium fields, not more leagues.
  • Calls are counted one for one — no credit weighting, no markets-times-regions arithmetic.
  • Link GitHub and the daily cap goes to 2,000.
  • No credit card.
Get a key →

Or ask your AI tool directly

Connect your account to Claude, ChatGPT, Cursor, Perplexity or any other MCP-compatible tool and ask for football data in conversation — scores, standings, player stats and Elo ratings, with no API key to paste and no code to write. Your plan and limits carry over exactly as they do here.

Connect your AI tool →

Integrate in a few lines

Node.js, @bigballsdata/sdktypescript
import { BigBallSportsClient } from '@bigballsdata/sdk';

const client = new BigBallSportsClient(process.env.BBS_API_KEY!);

type NflPlay = { posteam: string; play_type: string | null; epa: number | null; wp: number | null };

// Every play of a game, with EPA + win probability.
const plays = await client.get<NflPlay[]>('/v1/nfl/games/2025_01_DAL_PHI/plays');
for (const p of plays.data) {
  console.log(p.posteam, p.play_type, 'EPA', p.epa, 'WP', p.wp);
}

Free covers a real app. Scale when you need to.

1,000 req/day free (2,000 with GitHub). Production starts at $49/mo. Live WebSocket push on Pro+.

Frequently asked

Is American football data live right now?
The NFL is between seasons, so there are no live games today. The NFL historical surface (schedules, weekly stats, and play-by-play with EPA + Win Probability) is available now; live scores resume for the 2026 season.
Does it include EPA and Win Probability?
Yes. /v1/nfl/games/:game_id/plays returns per-play EPA and Win Probability across the six loaded seasons (294,989 plays).
Does it cover NCAA football?
NCAAF schedules and records are covered via the college-football surface; the deepest play-level analytics (EPA / WP) are on the NFL surface today.
Is the American football API free?
Yes. Schedules, weekly stats, play-by-play, and standings on the free tier at 1,000 req/day (2,000 with GitHub), no credit card.

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